How Clash of Clans Became One of the Most Popular MMO Games
Whether you play games on your own smartphone or not, you may have found out about the favorite MMO game called Clash of Clans. Designed for iOS and Android, Clash of Clans is one of the longest running, most widely used game for smartphones. Initially released in USA and Canada this year, Clash of Clans is played by millions of active users worldwide. Now how did they become quite popular amid a large number of available games with this saturated market of smartphone apps?
The important thing with their success is user satisfaction. The overall game is utterly satisfying to play. And it’s really not merely the good ratings it caused by critics during its launch, but it is also the options and has it offered its players.
The overall game could be took part both single player and multiplayer mode. And there’s a a key point to get noticable. Unlike other games around, the bingo is just not dedicated to one part only. It simultaneously supports both single player and multiplayer. You can pick not to play the two gameplay modes. Thus giving users flexibility and selection. Something people always want, even though playing a MMO game. For individuals who don’t know, MMO describes Massive Multiplayer Online, the actual kind of clash royale gems hack.
You could have heard about Dota 2? It’s actually a worldwide sensation for gamers. It’s so big that all year billion dollar tournaments are held, called e-sports. But Clash of Clans is fixed to your smartphones only. But it’s an enormous game. The creators with the game, Supercell, attract huge amount of money in cash just using this game, although it’s really a free-to-play game.
So, should it be a free-to-play game, what makes it attract huge amount of money? The answer then is flexibility. The overall game gives users the flexibility to play it at no cost, there is additionally a paid option, that isn’t mandatory. If you wish to succeed with the game, you should buy in game currency, called ‘gems’. These ‘gems’ act as boosts.
Another a key point to consider is simplicity. Once you start playing, you will notice how simple the interface is. It is possible to take up the action. Although just about everything is self-explanatory, you will find tutorials to guide you through. Thus giving players the simplicity they should get confident with the action. Once you’re settled in, you actively continue playing the action. That’s basically the formula to earning an addictive game – focus on what your consumers need and keep things simple. Well, at least, it helped them and many others.
Would seem impossible to feels uncanny what size a straightforward mobile app could be, and how much revenue it could pull in substitution for the developers. Consider other popular apps like Angry Birds and Talking Tom, they offer something fun, simple and simple to use. Just like that which you just have discussed. They all have something in keeping, they’ve got created a product that’s suited to an effective, nothing too complicated.
Which is how Clash of Clans stands apart from other MMO games available. It’s correct, they advertise a lot, but it is really the intuitive gameplay that keeps players coming back to it.
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